Skate 3 physics and tricks on Garry’s Mod maps
SkateGM brings Skate 3 board physics, tricks and scoring into Garry’s Mod maps. Its skating gamemode includes multiplayer challenges and a park editor. Release 8.1 was published October 11, 2026 in China and provides hotfix1 assets. It adds soundtrack conversion from your own disc, controller rumble and settings improvements. It is separate from the MW2 skating projects.
What you need
Windows, Garry’s Mod on its x86-64 branch, and your own Xbox 360 Skate 3 disc image or extracted files with default.xex. A controller is recommended; the current README also documents keyboard controls. Each participant who skates needs the mod and their own game data. The author recommends disabling Steam Input if controller input fails.
How to get started
- Read the author’s requirements and select the x86-64 branch in Garry’s Mod’s Steam settings.
- Download SkateGM-Setup-8.1-hotfix1.exe from release 8.1. Close Garry’s Mod before following the installer.
- Select your own Skate 3 ISO or default.xex. The installer converts those local files and installs the module and add-on.
- Choose the SkateGM gamemode, or bind skategm_toggle in another gamemode. Each player who skates installs the mod locally.
Was this made with AI?
The author says AI coding tools helped write the code. No specific model is named. The author states that generative AI is not used for assets or game logic development.
Original sources
We checked these pages on . This is a source-review date, not a claim that the game was updated or tested that day.

