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SkateGM

Skate 3+Garry’s Mod

Skate through Garry’s Mod maps with Skate 3 physics, tricks and multiplayer.

Source checked 2026-10-12 · By the-schwilliam

Windows

Windows, Garry’s Mod x86-64 and your own Xbox 360 Skate 3 files.

Opens the creator’s release listing. Check its versions and setup instructions.
Original illustration of SkateGM mechanics; not gameplayIllustration · not gameplay
Original illustration by Merging Games, not a gameplay screenshot.

Skate 3 physics and tricks on Garry’s Mod maps

SkateGM brings Skate 3 board physics, tricks and scoring into Garry’s Mod maps. Its skating gamemode includes multiplayer challenges and a park editor. Release 8.1 was published October 11, 2026 in China and provides hotfix1 assets. It adds soundtrack conversion from your own disc, controller rumble and settings improvements. It is separate from the MW2 skating projects.

What you need

Windows, Garry’s Mod on its x86-64 branch, and your own Xbox 360 Skate 3 disc image or extracted files with default.xex. A controller is recommended; the current README also documents keyboard controls. Each participant who skates needs the mod and their own game data. The author recommends disabling Steam Input if controller input fails.

How to get started

  1. Read the author’s requirements and select the x86-64 branch in Garry’s Mod’s Steam settings.
  2. Download SkateGM-Setup-8.1-hotfix1.exe from release 8.1. Close Garry’s Mod before following the installer.
  3. Select your own Skate 3 ISO or default.xex. The installer converts those local files and installs the module and add-on.
  4. Choose the SkateGM gamemode, or bind skategm_toggle in another gamemode. Each player who skates installs the mod locally.
Release 8.1 cheats are singleplayer-only. The skating gamemode makes players without a functioning mod spectate. Optional conversion of Skate 3 parks is slow and disabled by default; the README estimates 10–15 minutes for all maps. Current README features may exceed the release. Game data is not supplied by this directory.

Was this made with AI?

The author says AI coding tools helped write the code. No specific model is named. The author states that generative AI is not used for assets or game logic development.

Original sources

We checked these pages on . This is a source-review date, not a claim that the game was updated or tested that day.

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