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WitcherCraft

Minecraft+The Witcher 3: Wild Hunt

Play The Witcher 3 as Steve with Minecraft movement, blocks, mobs and combat.

Source checked 2026-10-18 · By Wanesia

Windows 10 / 11

Windows 10/11, The Witcher 3 Remastered, an owned Minecraft Java account and 16 GB RAM.

Opens the creator’s release listing. Check its versions and setup instructions.
Cover pairing: Minecraft on the left; The Witcher 3 on the right. Original games, not mashup gameplay.
Left: Minecraft. Right: The Witcher 3: Wild Hunt. Original-game artwork, combined by Merging Games; not a gameplay screenshot of this mashup. Minecraft image source · The Witcher 3: Wild Hunt image source

Minecraft movement and building in The Witcher 3

WitcherCraft runs a hidden Minecraft session alongside The Witcher 3. Steve moves through the Witcher world, places and breaks blocks, uses Minecraft weapons and can summon Minecraft mobs against Witcher enemies. The mod lets players switch back to Geralt for normal play and saving. The author published v0.1.0 on October 11, 2026 UTC, or October 12 in China. This is an older release discovered on October 18.

What you need

Windows 10 or 11, The Witcher 3: Wild Hunt Remastered, an owned Minecraft Java Edition account, at least 16 GB of RAM, keyboard and mouse, and internet for the first Minecraft sign-in and download. The author tested Witcher 3 patches 5.0 and 5.01 on Steam. Controllers do not work yet.

How to get started

  1. Download WitcherCraft-0.1.0.zip from the author’s release and copy its bin and mods folders into The Witcher 3 folder. If Windows asks to replace an existing dinput8.dll, choose Skip and follow the creator’s compatibility section.
  2. Start The Witcher 3 once. Complete the Microsoft account sign-in in the bundled Prism Launcher, then wait for setup to finish.
  3. Start The Witcher 3 again. Turn off Frame Generation and Motion Blur as the author recommends. Press F8 to switch between Steve and Geralt.
We reviewed the release and instructions but did not install or play them. The mod targets DirectX 12 and the tested Witcher 3 patches. Controllers are unsupported. Witcher NPCs and monsters pass through Steve’s blocks, and Geralt cannot see them. Minecraft uses one world across every Witcher region, so builds at the same coordinates recur across regions. The alternative setup for an existing dinput8.dll has not been tested by the author.

Was this made with AI?

AI involvement is not established by the checked creator README, release notes or repository metadata.

Original sources

We checked these pages on . This is a source-review date, not a claim that the game was updated or tested that day.

How we assign availability status · How game merging works

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